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Crystaria Game Wiki — Learn the Lore & Mechanics

History — Attunements

17 Jul 2026, 17:23 · Ascendant Board · Added the Ascendant Board sectionView
11 Jul 2026, 17:04 · Accuracy Pass 3.5 · crossroads end at 1000View
7 Jul 2026, 23:23 · Attunements · Crystal Gates → Attunements rewriteView
7 Jul 2026, 17:15 · Attunements · Crystal Gates → Attunements rewriteView
21 Jun 2026, 16:52 · Patch 2.5.2 · Patch 2.5.2 — Quick-Fill, Pending Decisions, Build ShareView
20 Jun 2026, 20:50 · Arkius · editView
20 Jun 2026, 20:50 · Arkius · formattingView
20 Jun 2026, 20:49 · Arkius · editView
20 Jun 2026, 02:45 · Arkius · createdView
Showing revision from 20 Jun 2026, 20:50 by Arkius.
Crystal Gates

The Crystal Gate is how your character spends its level-up stat points — an open, branching stat grid. Open it from Character → Crystal Gates.

How it works

Six stat lanes. The grid is made of six vertical lanes — Strength, Accuracy, Dexterity, Defence, Intelligence, Spirit — connected down and sideways into a mesh. Walk the path. Starting from the origin at the top, click a glowing node next to one you've already lit to activate it. You can move down a lane or step sideways into a neighbouring stat. Your route is your build. Each node grants a set stat, and you only earn 1 point per level — so you can't light everything. Where you walk decides your stats. Some nodes are richer. Most nodes grant +1, some +2, and a rare few +3. Hunting the better nodes along your route is worth it.

Traits & Paths

Your class Traits appear automatically as gold milestone markers down the left of the Gate (they're free — you don't spend points on them). At each Crossroads (the old Paths of Power choices) you'll see both options stacked, A above B, with their effects — click the one you want.

The Reset Crystal

A Reset Crystal resets your whole Gate — it refunds every stat node you've lit and clears your Path choices, letting you walk a brand-new build. Buy one from the Gate panel for 200,000 gold.

What the Gate does NOT change

Your auto-grown stats — the base stat growth you get from your race and class every level — are automatic and untouched. The Gate only governs the points you choose to spend.

Spending stat points

You earn 1 stat point per level. Points are spent in the Crystal Gates (Character → Crystal Gates) — the old + / Max buttons on the Attributes panel have been retired. Your unspent points are shown on the stat panel with a link straight to the Gate.

Traits & Paths of Power

Class Traits and the Paths of Power Crossroads are now shown and chosen inside the Crystal Gates. Traits light up automatically as milestone markers; at each Crossroads you pick between two options shown side by side. To change a Path choice, use a Reset Crystal (it also re-walks your stats).

Stat effect

Your race contributes to your stats every level, so changing race re-scales the racial portion of your stats by your character's level — a meaningful swing, not a flat tweak. The altar shows the exact projected change for each race before you commit. Cost is 2,500 gold × your highest level (minimum 50,000). Levels, gear and your Gate allocations are untouched.