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History — Attunements

17 Jul 2026, 17:23 · Ascendant Board · Added the Ascendant Board sectionView
11 Jul 2026, 17:04 · Accuracy Pass 3.5 · crossroads end at 1000View
7 Jul 2026, 23:23 · Attunements · Crystal Gates → Attunements rewriteView
7 Jul 2026, 17:15 · Attunements · Crystal Gates → Attunements rewriteView
21 Jun 2026, 16:52 · Patch 2.5.2 · Patch 2.5.2 — Quick-Fill, Pending Decisions, Build ShareView
20 Jun 2026, 20:50 · Arkius · editView
20 Jun 2026, 20:50 · Arkius · formattingView
20 Jun 2026, 20:49 · Arkius · editView
20 Jun 2026, 02:45 · Arkius · createdView
Showing revision from 11 Jul 2026, 17:04 by Accuracy Pass 3.5.

Attunements are how your character spends its level-up points. You earn 1 point per level, and you pour them into eight percentage channels — six stats plus two Critical Hit channels. Open it from Character → Attunements.

How it works

Six channels raise a stat — Strength, Accuracy, Dexterity, Defence, Intelligence, Spirit — and two sharpen your criticals: Critical Hit Chance and Critical Hit Damage. Spend points with the + / +10 / Fill buttons on each bar:

  • Every channel reaches its cap at 800 points — that shared distance is the dial, so only the ceilings differ:
  •   • Stats: up to +40% (+0.05% per point).
  •   • Critical Hit Chance: up to +30% (+0.0375% per point).
  •   • Critical Hit Damage: up to +25% (+0.03125% per point).
  • Stat channels are a percentage of your level-scaled stat, so they are worth the same share of your power at level 20 or level 2,000 — they never fade. The Critical Hit channels stack on top of the crit bonuses from your weapon and class traits.
  • Re-allocate freely and instantly — pull points back out any time with the − buttons, or hit Reset all to reclaim the whole pool.

Your pool never stretches to cap everything, so your build is which channels you prioritise — cap what matters most, then spill into the next.

Crossroads

Your class trait forks at certain levels (35, 75, 115, 155, 195, then every 50 from 250 up to 1,000). At each Crossroads you pick one of two paths, shown side by side (A and B), each with its own effect. The first pick is free; you can Reset Crossroads at any time to re-choose them all. Crossroads live on the same Attunements page, below the stat channels.

What Attunements do NOT change

Your base stats — the growth you get from your race and class every level — rise automatically and are never touched by Attunements. Attunements are a bonus on top of that base, stacking with your class Traits and Essences.

A note on the old Crystal Gates

Attunements replaced the Crystal Gates mesh. If you had spent points in the old Gate, they were all refunded into your pool during the change — open Attunements and re-spend them however you like. Your Crossroads path choices were kept.