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The Homestead

The Homestead

Your Safehouse, grown into a home. Stand on your own Safehouse tile and open Your Homestead. The home is yours, not the building’s: choose another Safehouse and it follows you.

  • Gold builds the walls. Six steps and twenty furnishings, paid from your purse first and then from your bank (the bank is on the same tile).
  • Deeds fill them. Trophies are never bought. Each is read from a record the realm already keeps, so everything you have already done counts.
  • A home gives no power. No stat, drop, EXP or gold ever comes back out of it. What it gives is a name over the door, a wall worth showing, and a place on the list of the realm’s grandest homes.
  • Your home is shown on your profile — that is how others visit it.

The six steps

StepHomeGoldPlinthsTitle
1Rented Room10,0002—
2Cottage750,0004Householder
3Townhouse15,000,0006—
4Manor250,000,0009Master of the Manor
5Estate2,500,000,00012—
6Keep25,000,000,00016Keeper of the Keep

Steps are built in order, one at a time.

Grandeur

Grandeur is what the list of grandest homes is ranked by: the steps you have built, the furnishings you own, and the trophies you have mounted. Gold is scored on a sliding scale — every tenfold of gold is worth five Grandeur for a furnishing and ten for a step — while a mounted trophy is worth 5 (bronze), 15 (silver) or 40 (gold). A gold trophy outweighs the dearest furnishing in the realm.

Trophies

TrophyEarned byBronze / silver / gold
Skull of an Old EvilSlay a dungeon’s Old Evil1 / 5 / 25 kills
Head of a world rareSlay one of the overworld’s named rares1 / 10 / 50 kills
Mounted beastYour most-slain species500 / 1,000 / 5,000 kills
Delver’s StandardDungeons cleared on Ultimate5 / 25 / 60 dungeons
Plaque of DeedsLegendary achievements3 / 10 / 25
Duelist’s LaurelYour best ladder rating1,200 / 1,600 / 2,000
Labyrinth LanternThe deepest you have gonedepth 10 / 30 / 75
Milestone ObeliskYour level1,000 / 5,000 / 15,000
Derby CupA podium in the weekly fishing Derby3rd / 2nd / 1st
Curio CaseComplete sets in the Treasure Cabinet1 / 3 / 5 sets
Map of a landBecome a Legend of that land (Region Diaries)silver
Champion’s DeckWins at Crystal Cardinals10 / 50 / 200
Season PennantFinish a Season Journeysilver
Hunter’s TallyYour best Hunt Chain25 / 100 / 250
Fang of a Realm BossStrike a Realm Boss that was slainbronze
Master’s SealYour best Contract streak10 / 50 / 100

A trophy grows by itself: a mounted bronze becomes silver when the record behind it does. Mount and take down as often as you like; a bigger home has more plinths.

Furnishings

RoomFurnishingGoldNeedsGrandeur
HearthHearthstone Slab5,000Rented Room+3
Iron Kettle and Hook60,000Rented Room+9
Carved Mantel2,000,000Cottage+17
Everburning Coals120,000,000Manor+25
Dragonglass Hearth4,000,000,000Estate+33
HallWoven Rug150,000Cottage+11
Banner Wall6,000,000Cottage+19
Marble Floor80,000,000Townhouse+25
Grand Staircase1,500,000,000Estate+31
Throne of the Keep12,000,000,000Keep+35
StudyWriting Desk900,000Townhouse+15
Wall of Books25,000,000Townhouse+22
Star Chart300,000,000Manor+27
Brass Orrery2,000,000,000Estate+32
Scrying Pool8,000,000,000Keep+35
GardenHerb Planters40,000,000Manor+23
Koi Pond500,000,000Manor+28
Crystal Fountain1,000,000,000Estate+30
Skyglass Conservatory5,000,000,000Keep+33
The Elder Tree10,000,000,000Keep+35

The name over the door

Two words, one from each of two lists of 16 — free to change whenever you are at home.

Last edited by Arkius on 20 Sep 2026 · history