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Crystaria Game Wiki — Learn the Lore & Mechanics

History — Quests

16 Jul 2026, 19:38 · Quest Directory · Quest directory REGENERATED (221 quests)View
14 Jul 2026, 16:16 · Quest Directory · Quest directory REGENERATED (133 quests)View
11 Jul 2026, 18:31 · Quest Directory · Quest directory generated (129 quests)View
11 Jul 2026, 17:04 · Accuracy Pass 3.5 · treasure map target terrainsView
16 Jun 2026, 16:57 · import · re-importView
16 Jun 2026, 16:12 · import · initial importView
Showing revision from 16 Jun 2026, 16:12 by import.

NPC Quests

Quest NPCs appear on specific map tiles, indicated by ! (ready) or ? (available) markers. Talk to the NPC to accept the quest, then fulfil the objective — usually defeating a set number of a specific enemy type. Return to the same NPC to claim your reward.

Quest Board

Quest Boards in towns offer a rotating pool of short-term bounty quests. Each board generates 3–7 quests when visited and they expire after 4 hours, at which point a fresh set is generated on your next visit. Each quest requires you to:

  • Kill a specified enemy type
  • In a specific area
  • At a level range matching the quest

Rewards are scaled to the quest's level range and always include EXP and Gold. Some quests also award:

  • Gathering resources (2–6 units of a material)
  • Essences (for Crystagyn binding)

Quests expire 4 hours after they are generated, whether accepted or not. Accept quests promptly and complete them before the timer runs out. Progress is tracked automatically as you kill qualifying enemies — you do not need to be on the board's map tile while hunting.

Enemy variants (Barbarian, Shield, etc.) still count toward quest kill progress. Use variant enemies to your advantage when questing.

Treasure Maps

Defeating a regular enemy carries a 1 % chance to drop a Tattered Treasure Map. The map points at a random Land tile within 15 squares of the kill site. When you stand on the target tile with the map in your bag, a Dig button appears in the world panel. Digging consumes the map and rewards:

  • Gold — 5,000g (Tier I) up to 250,000g (Tier V), scaling with the enemy level you got the map from.
  • One random Essence of matching tier (I–V).

Maps don't expire; you can carry several at once and dig them at your own pace. They don't count toward your bag-size cap.