CrystariaWiki
Crystaria Game Wiki — Learn the Lore & Mechanics

History — Accessibility

2 Jul 2026, 00:19 · Hotfix 3.0.1 · Corrected Reduce Motion text — toggle is manual, no OS auto-detectView
1 Jul 2026, 23:40 · Hotfix 3.0.1 · Created Accessibility pageView
Showing revision from 2 Jul 2026, 00:19 by Hotfix 3.0.1.

Crystaria has a dedicated Accessibility panel for adjusting how the game looks and moves, without changing anything about how it plays. Open it from Nav ▾ Game ▾ Accessibility.

Text Size

Two independent controls, since the play area and the chat feed are often read at different sizes:

SettingWhat it scales
Game Text SizeThe main play area — combat, menus, shops, everything in the centre panel
Chat Text SizeThe chat feed only, independent of Game Text Size

Each has four steps: Normal, Large, Larger, Largest.

Reduce Motion

Cuts combat animations, spell effects and menu transitions down to an instant change instead of a played-out animation. This is a manual toggle — the game only reduces motion when you switch it on here. (Decorative weather effects are the one exception: they also follow your operating system's own reduce-motion setting.)

High Contrast

Switches the whole game to white text on a black background, with gold underlined links and thicker panel borders — the strongest-contrast reading mode available.

Trade-off: rarity colours, elemental colours and other colour-coded information are flattened to white while High Contrast is on, since the whole point is maximum contrast rather than colour meaning.

Readable Font

Switches to a plainer sans-serif typeface with wider letter and word spacing and a taller line height.

This is not a dedicated dyslexia typeface — Crystaria doesn't bundle one. The wider spacing alone is still shown to help reading speed and accuracy for a lot of readers.

Bold Text

Makes all text a heavier weight, which some low-vision players find easier to track.

Always Underline Links

Underlines every clickable link across the game, so anyone who can't rely on colour alone — colour-blindness, low-contrast screens, black-and-white displays — can still tell what's clickable at a glance.

Saved Per Device

Accessibility settings are saved to the browser you're using, the same way Keybinds are. They carry over every time you play in that browser, but won't follow you to a different computer or phone — set them again there if you need to.