History — Accessibility
Crystaria has a dedicated Accessibility panel for adjusting how the game looks and moves, without changing anything about how it plays. Open it from Nav ▾ Game ▾ Accessibility.
Text Size
Two independent controls, since the play area and the chat feed are often read at different sizes:
| Setting | What it scales |
|---|---|
| Game Text Size | The main play area — combat, menus, shops, everything in the centre panel |
| Chat Text Size | The chat feed only, independent of Game Text Size |
Each has four steps: Normal, Large, Larger, Largest.
Reduce Motion
Cuts combat animations, spell effects and menu transitions down to an instant change instead of a played-out animation. Turning this on also matches your operating system's reduce motion setting automatically, if you already have one enabled there.
High Contrast
Switches the whole game to white text on a black background, with gold underlined links and thicker panel borders — the strongest-contrast reading mode available.
Readable Font
Switches to a plainer sans-serif typeface with wider letter and word spacing and a taller line height.
Bold Text
Makes all text a heavier weight, which some low-vision players find easier to track.
Always Underline Links
Underlines every clickable link across the game, so anyone who can't rely on colour alone — colour-blindness, low-contrast screens, black-and-white displays — can still tell what's clickable at a glance.