History — The Faction Table
The Faction Table is Crystaria's realm-politics and idle-command layer. Six great powers hold the world map; you pledge effort to them by dispatching expeditions — timed missions you send off, keep adventuring, then return to claim for gold, experience, that faction's reputation, and supply caches. Open it from the Endgame menu.
The Six Powers
| Faction | Domain | Sworn Rival |
|---|---|---|
| Koltz Dominion | A disciplined military order holding the eastern reaches. | Crimson Legion |
| Crimson Legion | Savage warbands sworn to the blood-red wastes. | Koltz Dominion |
| Grandius Concord | Merchant-diplomats who steward the central steppes. | Vespír Syndicate |
| Vespír Syndicate | Shadowed financiers of the high country. | Grandius Concord |
| KiRoni Wardens | Keepers of the southern plains and their wilds. | Frostbound Pact |
| Frostbound Pact | Stoic survivors of the frozen reach. | KiRoni Wardens |
⚔ Rivalries — choose your sides
The six powers are locked into three sworn rivalries. Standing is a tug-of-war: every point of reputation you win with a faction bleeds half of that gain away from its rival. You cannot court all six at once — climbing with Koltz costs you standing with the Crimson Legion, and so on for each pair.
Expeditions
Each faction offers five expeditions, unlocked as your standing with that faction rises. You have four concurrent expedition slots — juggle several at once. Longer expeditions pay more of everything; the EXP shown is a share of your current level, so it stays worthwhile at any level.
| Expedition | Duration | Unlocks at | Rewards |
|---|---|---|---|
| Patrol the marches | 1 hour | Neutral | Small gold, rep, EXP & a supply cache |
| Wage a campaign | 4 hours | Friendly | Solid gold, rep & EXP |
| Lead a crusade | 12 hours | Honored | Large gold, rep & EXP |
| Hold the vanguard | 24 hours | Revered | The long war effort — the biggest idle gold, rep & EXP |
| ⚔ Raid the rival's lines (Incursion) | 6 hours | Honored | Good rep & EXP for you — and an outright strike against the sworn rival |
Reputation Tiers
Standing with each faction climbs through five cumulative tiers. Higher tiers unlock that faction's longer, richer expeditions.
| Tier | Reputation | Unlocks |
|---|---|---|
| Neutral | 0 | Patrols |
| Friendly | 1,000 | Campaigns |
| Honored | 3,500 | Crusades & Incursions |
| Revered | 9,000 | Vanguard war efforts |
| Exalted | 20,000 | Full standing |
Supply Caches
Every expedition also returns that faction's Supply Cache, a stacking material. Caches sell for gold and are earmarked for future faction quartermaster wares.