History — Astromancer
Showing revision from 16 Jul 2026, 19:38 by Patch 4.0.
A celestial summoner-caster who binds the fallen stars of the Shattered Firmament. INT/SPI Light magic, party stances, and one apocalyptic alignment.
Unlocking
The First Star Falls — Star-Archivist Lyra on Tattersail Isle (the Skymoor), level 3,000: unmake 15 Wandering Constellations and bring their light back.
Kit
| Element | Detail |
|---|---|
| Weapons | Astrolabe (signature, full mastery) and the staff. Leans Light. |
| Stats | INT primary, SPI secondary. |
| Resource | Star Signs — lasting zodiac stances channelled for the whole party. |
Star Signs & the Grand Conjunction
Channel the Warrior (Strength), Sentinel (Defence), Mender (Spirit) and Comet (Critical) signs — long-duration party auras that define the fight. Then spend the alignment: the Grand Conjunction is a piercing burst of starlight that grows +40% stronger per active Sign. The Astrolabe’s Zodiac Collapse weapon arte scales with your Signs too.
Signs first, spear of light second. An Astromancer with four Signs burning is the brightest thing in the sky — briefly.