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Character

Skypirate

A swashbuckling sky-gunner — ranged DEX/ACC damage and crew support, powered by luck and powder. The raider the broken Sky breeds.

Unlocking

Colours of the Fleet — Quartermaster Vane at Old Anchorage (the Skymoor), level 3,000: put down 15 Sky Corsair Marauders and raise the colours.

Kit

ElementDetail
WeaponsFlintlock (signature, full mastery) and the cutlass. Gunpowder leans Fire.
StatsDEX primary, ACC secondary — and Luck finally matters.
ResourceFortune — banked with every landed hit, spent on the class’s signature gambles.

The Pirate’s Roll

Spend banked Fortune to draw the Fortune deck — a random, long-lasting buff for the whole crew (Ace of Blades, Coins, Eyes, Walls or Tides). There is a small chance to bust (Snake Eyes — a short self-debuff), shrinking as your Luck grows. Powder Keg instead spends every point of Fortune in one roaring volley; Jackpot, the ultimate, rolls the deck twice and cannot bust.

Fortune is a rhythm: land shots → bank → gamble or burst. A Skypirate who never rolls is only half aboard.
Last edited by Patch 4.0 on 16 Jul 2026 · history