Six events rotate weekly — the current one shows beside your location in the top bar:
Each rollover is announced to the whole realm. Time your gathering runs, your Delve claims, your bounty chains — and your wars.
Every week your guild shares one objective — The Great Hunt (10 dungeon bosses), Week of the Forge (25 crafts), The Culling (300 kills) or Errands of the Realm (20 quests) — rotating independently of the realm event, so pairings keep changing. Progress shows on the guild page; the moment it completes, the guild is paid automatically: +250,000 gold to the bank and +750 guild XP, with a realm-wide announcement. Every member's ordinary play counts.
Your first visit each day extends a login streak — the flame in your top bar. Daily gold scales with your level and climbs through day 7; every 7th day pays Ascendant Sigils; day 30 grants the title The Faithful, day 100 The Devoted. Life happens: one missed day never breaks the streak.
Each week the whole realm shares a single goal: 10,000 enemies slain, together — every player's kills count, guilded or not. Meet it, and everyone earns a Realm Boon the following week: +5% EXP for all, stacking with whatever event rolls in. Progress lives in the event chip's tooltip; victory is announced to the realm.
The rotation is knowable — the event chip now shows next week's event, and the guild page shows next week's objective. Bank your Delve claims for Sigil week. Save the bounty board for the Wardens' double pay. Plan like a realm that knows its own weather.