The Sky Ends. It Keeps Going.
❤ Patch 4.1.1 — The Voidheart
July 2026
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Past the Voidfront, past the Absolute, the delvers found a current running into the nothing — and at the far end of it, a sound. Once a second. Everywhere at once. Patch 4.1.1 doubles the world's ceiling: level 10,000 → 20,000, three new Reaches, six dungeons, three raids, and at the very end of everything, a heart that beats.
Sky Drones — the sky opens
The bridges are gone. Fly. New

The aether-current skybridges have been retired. In their place: the open sky itself, traversable in any direction — once you own a Sky Drone. Seek Dorin Gearwright, the tinker of Windward Landing, bring him five Sky Corsair regulator coils, and the whole sky is yours: no corridors, no fixed routes, every island approachable from every side. Without one, the islands hold you — and Skyfare still runs between the Anchors.

The Voidheart Reaches
Three Reaches beyond the charted sky New

North of the Empyrean, past the edge of every chart, the delvers found three Reaches no map has ever held — 24 islands reachable only by Sky Drone, each hub a Sky Anchor the Skyfare network already knows:

The Null ShallowsLv 10,000–13,000 · the last grey light
The HeartseaLv 13,000–16,500 · a sea with no stars
The VoidheartLv 16,500–20,000 · the heart itself

Fifteen new creatures haunt the deep band — the Bestiary opens a Voidheart family for them, and two of them are large enough to join the World Boss rotation: The Grey Tide (Lv 12,000) and The Second Heartbeat (Lv 18,000).

Six dungeons · three raids · one ending New

Dungeon delves ladder the whole band — The First Silence, Gallery of Unmade Stars, The Pale Meridian, Cathedral of the End, Antechamber of Forever and the Crucible of Never (Lv 10,500–19,000) — every one with an Ultimate difficulty carrying its own five-relic signature set.

Three raids close the arc: The Heartsea Crossing (8 floors, the Nullpilgrim set), The Chambers of the Heart (10 floors, the Heartsworn set) — and the capstone, The Heart of the Void: twelve floors to level 20,000 and The Heart That Beats Nothing, with the Eternity set waiting past it. This is the ceiling of the world.

Every Ladder, Doubled
Progression to 20,000

Gear: the Uncommon/Rare/Epic catalogue climbs sixteen new rungs (Heartbound → Everlasting) to level 20,000 — dropped, and forged at every bench. Titles: eleven new ranks from Voidfarer to The Eternal at 20,000. Class Mastery: ten new tiers (11,000–20,000; primary bonus to +25%, signatures to rank 18). Class traits: the ladder marches on every 500 levels with a Heartwoven epithet. And at level 14,000 every class learns a second generated ultimate — Eternity, +75% primary to the whole party.

Voidglass — professions to 20,000

A new gathered material grows on the deep isles: Voidglass — the void, cooled. Three new crafting tiers (Lv 10,000+, 13,000+, 16,500+) gate the new benches’ work on it, and the deep-Reach nodes salt in Sun-Metal and Star Shard so the older sky materials stay relevant.

No numbers were harmed

Continuum’s combat rail, the EXP curve, Momentum and the equipment curve are all linear — they scale to 20,000 with zero balance changes. What worked at 10,000 works at 20,000; there is simply twice as far to climb.