The elemental trilogy is complete: Resonance (know the weakness) → Reactions (improvised combos) → Fusion (intentional ones). A caster can now fuse two different-element spells into a single unique spell:
In raids and dungeons, Elemental Reactions now fire off your teammates' afflictions on the shared enemy. A Warlock's Chill sets up a Fighter's Fire for a Vaporize — group fights finally combo like a team. (Solo play is unchanged.)
Plunge into the Rift with your real character and push as deep as you dare:
Find it under Adventure → Crystal Rift.
When a normal monster lands the killing blow on you, it doesn't just despawn — it earns a name, a grudge, and a few levels, and becomes your Nemesis.
Ten slots were never enough for a full kit. Hotbar II doubles your bar: