Official Patch Notes — Hotfix 1.6.2
⚜ Arte of War — Stability Pass
Released 8 June 2026
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Bug Fix New Addition UI / Interface Balance Change
A focused stability pass on top of the Arte of War rollout. All fixes are silent runtime improvements — no new features, no content changes. The goals: stat bonuses that stick, a party card that always refreshes, and dungeon treasure chests that never go blank.
Party System
Party Status Card Now Actually Refreshes Fix
The live party card at the top of the Online List was silently doing nothing every three seconds — a mismatched session cookie name meant the refresh endpoint could never identify who was asking and discarded every request before responding. The card now picks up correctly, so HP bars, distance chips and location lines update in real time as intended since 1.6.1.
Combat — Stat & Level-Up Fixes
Levelling Up No Longer Drops Your Essence Bonuses Fix
Earning a level-up in the middle of combat (overworld, dungeon, or raid) was momentarily wiping your Crystagyn / Essence bonuses from the stat panel, then re-applying them only after your next action. The bonuses now survive the level-up seamlessly — the panel reflects the full correct total immediately after the level resolves.
  • Affected all three combat contexts: regular overworld fights, dungeon fights, and raid fights.
  • Also fixed the same brief strip when claiming a quest reward that grants enough EXP for a level.
Dungeons
Treasure Chest Panels Render Correctly Fix
When a dungeon treasure chest rewarded a resource or essence with an apostrophe in its name (for example Hunter’s Stone), the loot panel could come up blank instead of displaying the item. The display now renders cleanly regardless of what the chest contains.